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Top Insights from Pro AV Leaders as the Industry Surges Ahead

How does digital signage fit into building trends? “Touchless technology and interactive wayfinding will continue to be important trends in digital signage. Voice, gesture and mobile controls are becoming commonplace as organizations look to reduce physical touchpoints and promote accessibility to all. Digital signage and content management software continue to be more commonplace and can…

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Top Insights from Pro AV Leaders as the Industry Surges Ahead

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“Touchless technology and interactive wayfinding will continue to be important trends in digital signage. Voice, gesture and mobile controls are becoming commonplace as organizations look to reduce physical touchpoints and promote accessibility to all. Digital signage and content management software continue to be more commonplace and can promote interaction, two-way communication and seamless interoperability across various displays.

“Interactive wayfinding via embedded QR codes and mobile control will become more standardized and support organizations of all sizes, especially as buildings continue to reopen post-COVID. A building visitor can simply walk up to a digital sign, point their mobile phone at a QR code and instantly be connected to the same map with wayfinding functionality from their own personal device. And this functionality is not limited to malls or transportation hubs — practically any building can benefit from implementing signage that can be accessed via QR codes.

“On the software front, room booking, hoteling and hotdesking will also give managers new ways to manage efficiency, review data analytics on room usage and ensure safety compliance. Digital signage is on the rise to become a key and necessary technology in the most highly-trafficked industries, including retail, healthcare, education and more.”

Tomer Mann, EVP, 22Miles

In the last few years, how has AV design improved or adapted to better make better use of technology?

“In the last year, in particular, enterprise AV has had to shift to meet the new ways that companies are working. When the pandemic first struck, enterprise AV/IT teams were forced almost overnight to make changes to rely on cloud-based SaaS collaboration solutions to support workers in being more effective while working remotely. They quickly learned that on-premise systems could not scale to meet the needs of their global workforce needing to collaborate remotely. Now, these teams are evaluating and expanding upon the solutions that they have already deployed and managing and monitoring these spaces at scale.

The pandemic has also accelerated the adoption of voice and video communication technologies. Collaboration hardware that is compatible with multiple software platforms will also allow for BYOD policies that let workers keep the devices they already have and enable them to move from home to office without troubleshooting or switching devices. As companies reopen or reconfigure office spaces and invest more heavily in technology that will keep hybrid teams connected, this technology will play an even more important role than it did pre-pandemic.”

Andrew Gross, Director, UC Enterprise, Crestron

“There has never been a more important time to assess how the workplace must shift and how technology will play a role. The meeting rooms and spaces that employees will return to must look much different than the ones that they left. Interactive collaboration displays have been a growing product segment in AV in recent years, and, now, as workplace needs change with hybrid work, they are the most robust and impactful way to ensure that the in-person collaboration that teams have craved for so long can happen effectively.

Remote work will still be an important benefit for many, but it also means that the back-and-forth between the home and physical office has the potential to disrupt both employee workflow and organizational AV/IT maintenance. The best approach is for enterprise decision-makers to develop a digital transformation strategy that supports technology that is plug-and-play, has native integration for the increasing number of enterprise services and platforms that employees use and offers cloud-based maintenance and support.”

Dana Corey, GM, Avocor

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Atlona's Omega 2 puts 4K video, USB and Ethernet on one Cat 6A cable

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TWICE reports that Atlona added Omega 2 to its Omega Series on Oct. 22, 2026. According to Atlona, the HDBaseT 3.0 lineup carries uncompressed 4K/60 4:4:4 video, USB 2.0 data and Gigabit Ethernet over a single Cat 6A cable at distances up to 330 feet. The company says presenters get one cable and integrators get fewer boxes behind the display.

  • 01Omega products shown in 2019 were rated for up to 330 feet. Atlona says Omega 2, which uses HDBaseT 3.0, moves uncompressed 4K/60 4:4:4 video plus USB 2.0 data and Gigabit Ethernet across a single Cat 6A cable for distances up to 330 feet.
  • 02On the AT-OME2-E2311 transmitter and AT-OME2-D2311 receiver, bi-directional Power over HDBaseT lets either end power the other, so the link runs on one power supply, according to TWICE. That could mean one fewer power supply to mount behind a display.
  • 03Two models, the AT-OME2-E2311 transmitter and the AT-OME2-D2311 receiver, are already available. Atlona expects the AT-OME2-E2321-WP wall plate and the AT-OME2-R2742 switcher to begin shipping in mid-November.

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Tested link pairs Visionary 5 Series with CALICO PRO

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tvONE engineers tested Visionary's 5 Series network video endpoints with tvONE's video wall processors, including 4K video over a gigabit network.

  • 01Two HDMI hand-offs now have tests behind them for Visionary 5 Series and CALICO PRO.
  • 024K video over a gigabit network passed in the configurations tvONE evaluated.
  • 03The stated use case is sources spread across a network feeding one central processor.

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Media Links gear carried All-Asia Games venue feeds to one broadcast hub

Media Links gear carried All-Asia Games venue feeds to one broadcast hub

Feeds were JPEG-XS encoded.

  • 01At the All-Asia Games, live video from the venues was encoded using JPEG-XS and transported to the broadcasting centre, where Xscend systems received and aggregated feeds for distribution to broadcasters and media rights holders across Asia.
  • 02Before treating the event as a reference, note the release omits the venue-link networks and includes no performance figures.

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