Sports Teams Can Leverage AR and VR Technologies to Deepen Fan Engagement & Unlock Real-Time Revenue Opportunities

 

 

Augmented reality (AR) and virtual reality (VR) technologies are opening up novel ways to enhance the fan experience, both in stadiums and from the comfort of one’s home. The release of Apple Vision Pro headsets has sparked debate on their potential impact on live sporting events. Critics question whether fans engrossed in their headsets are truly engaged with the live action, while proponents argue that augmented applications and data can deepen the connection to the game. This technology also presents new opportunities for integrating sales and marketing elements directly into the sports viewing experience, a potential game-changer for broadcasters and event organizers alike.

How can AR and VR technologies like the Apple Vision Pro transform the sports fan experience without detracting from the live event itself?

Amidst this technological revolution, we turn to an expert in the field, Tod Caflisch, the Sports Technology Innovator and Smart Solutions Strategist at Lumen Technologies, for insights into the future of fan engagement in sports through AR and VR technologies. Tod brings a wealth of knowledge and an innovative perspective to the discussion.

“The headsets with the Apple Vision Pro would be groundbreaking to say the least, be an interesting sight to see people wearing them at events, may not actually be the the best sort of optics, because it may give the perception that people aren’t really watching the game, when actually they can see the games through the headset, you know, with the the augmented applications or data that they can get through the hand gestures or voice during the event, trying to integrate somehow sales or marketing sponsored, you know, type of revenue driven elements as well that can be incorporated into the broadcast, also even from the home experience watching a game, where it can bring people more into the venue, make them more part of that event,” Caflisch said.

Article written by Sonia Gossai.

 

Follow us on social media for the latest updates in B2B!

Image

Latest

Build the Why, Not Just the What
June 11, 2025

There comes a point where you stop asking what you’re building and start asking why you’re building it. That shift is where high-impact work begins. It’s when you move from shipping features to shaping purpose. Anyone can launch a roadmap, spec out a feature, or refine a UI. But the heartbeat of the product lives…

Read More
bringing hospitality to retail
Bringing Hospitality to Retail as an Authentic Community Anchor: 15 Minutes with Coach’s Giovanni Zaccariello
June 11, 2025

Luxury retail is no longer confined to storefronts and seasonal campaigns. Brands are bringing hospitality to retail, building deeper emotional connections, and extending their presence beyond the product. Coach, among other heritage labels, is experimenting with cafés, branded bars, and immersive spaces that offer more than a transaction—they offer belonging. According to MG2 Advisory,…

Read More
professional equity
Reclaiming Your Voice Is a Leadership Move That Grows Professional Equity
June 11, 2025

In the very first episode of PQ: Conversations That Build Equity, host Jason Winningham , the CEO and Founder of Professional Quotient, shares his inspiring journey, applauding the transformative power of ‘Professional Quotient’ or PQ. This podcast series aims to explore the concept of PQ, defined as a sum of one’s professional equity, encompassing…

Read More
The Power of Research to Transform Specialty Nursing | Oscar Noel Ocho | EP#1 - Live from ICN
The Power of Research to Transform Specialty Nursing – Live from ICN
June 11, 2025

In this special episode recorded live from the 2025 International Council of Nurses (ICN) Congress in Helsinki, host Lea Sims welcomes Dr. Oscar Noel Ocho, Director and Senior Lecturer at the University of the West Indies School of Nursing. With more than four decades of experience in specialty nursing and education, Dr. Ocho brings a…

Read More