The Science of Sports Vision Training
The practice of sports vision training has evolved due to a better understanding of how the visual system works and new technologies that allow us to access information and train in natural contexts. Dr. Greg Appelbaum, Ph.D., and his team at the Duke University School of Medicine’s Human Performance Optimization Lab, are interested in how they can optimize human performance using neuroscience-based tools. Some of these tools expand into the realm of virtual reality and augmented reality.
Appelbaum’s combination of laboratory-based research and real-world research is used to advance the science of Sports Vision training. “A lot of these new tools, especially these digital tools, allow us to collect data in context that you wouldn’t think of as a research context,” Appelbaum said.
Can Sports Vision training play a role in athlete safety? What sports most benefit from this type of training? Is it expensive? And how is technology like Reflexion’s adding an advanced layer of data to neuro-fitness? Dr. Appelbaum answered these questions and revealed a host of training methods and tools athletes use to improve areas such as depth perception and anticipatory timing.
For the latest news, videos, and podcasts in the Healthcare Industry, be sure to subscribe to our industry publication.
Follow us on social media for the latest updates in B2B!
Twitter – @HealthMKSL
Facebook – facebook.com/marketscale
LinkedIn – linkedin.com/company/marketscale
Latest
VC Investment Valuations Podcast
In this episode of The Alternative Edge, a Weaver: Beyond the Numbers Podcast, host Becky Reeder, an audit partner and co-leader of the alternative investments practice at Weaver, engages with Sindhu Rajesh, an Alternative Investment Services Partner with Weaver. They unpack the complexities of venture fund valuations, offering critical insights into industry dynamics and best […]
The Role of VR and AR in Attractions and Enterprise Applications
In this Pro AV Today soundbite from Dan O’Brien of HTC VIVE, the conversation centered on the significant role of Virtual Reality (VR) and Augmented Reality (AR) in attractions and enterprise applications. O’Brien highlighted the critical need for durable hardware design, tailored to withstand extensive use in location-based entertainment (LBE) operations. Unlike consumer-grade VR headsets, […]
Dear Matt: Are Projectors a Dying Technology?
Are projectors a dying technology? In today’s rapidly evolving landscape of display technology, one might assume that projectors could soon be a thing of the past. Not so fast, thinks Vistacom’s Director of Technology, Matt Boyer. In this Dear Matt segment, Boyer, a seasoned expert with over three decades in the AV industry, looks […]