Skip to content
‹ Back to IndustriesSports & Entertainment

AV is Bridging the Gap Between the Real World and the Metaverse at Industry Conferences

How is AV helping bridge the gap between the real world and the metaverse? Some of the best examples can be seen in the midst of large-scale trade shows and industry events. For example, ETHDenver, an annual blockchain conference held in Denver, Colorado, hosts more than 20,000 technologists every year to innovate and develop…

This story was produced through MarketScale. See how Sports & Entertainment teams put it to work with Events & Onsite Capture.

·
Share

Free workspace

Turn your Sports & Entertainment expertise into content.

Record interviews, organize footage, and write with AI on a free trial of the MarketScale platform for qualifying companies. No demo required, no credit card.

Try it Free

How is AV helping bridge the gap between the real world and the metaverse? Some of the best examples can be seen in the midst of large-scale trade shows and industry events. For example, ETHDenver, an annual blockchain conference held in Denver, Colorado, hosts more than 20,000 technologists every year to innovate and develop the DeFi and web3 space. Like any good industry event, networking is key; each year, the conference begins with an official opening party where the attendees meet, greet, and mingle to discuss, define, and refine the bleeding-edge of blockchain technology.

 Mango Dogwood, the creative director of Charged Particles, an Ethereum-based NFT protocol that enables digital token nesting, was tasked with organizing and throwing the official opening party.

With only six weeks of planning, Dogwood put his experience planning digital-only metaverse gatherings to work and successfully threw an ETHDenver party for the ages; he secured an iconic venue in the form of a former Airforce base and raised a quarter million dollars in sponsorship to get the party, literally, off the ground.

Regardless of being an in-person event, ETHDenver is a hub for innovation on the next era of decentralized networks and applications. Naturally, attendees at the event represent a prime example of professionals seeking to create in-roads between the blockchain world or the evolving metaverse and the many traditional business and technologist communities who may still be skeptical about its uses and applications. Dogwood sat down with us to share insights into the dynamics of organizing, planning, and throwing large-scale, multi-thousand attendee events that bridge and warm-up the gap between the real world and the metaverse. He also details some of the innovative ways AV and XR technology is being leveraged to unify these two disparate event communities to close the gap between the real world and the metaverse.

Mango’s Thoughts

“There are quite a few interesting challenges when it comes to running large scale events, of which I’ve done a few. That was a major one in person, but we’ve also run a number of events with several thousand participants in digital-only spaces. And so I think a lot of people in the industry are looking at how can we bridge the gap between those two different kinds of spaces. And I think bridging the gap in the sense of helping bring the technologies closer together, but also making the experience like the engagement and the interaction between guests, really like focusing on bringing people together with these technologies.

And as I think a lot of people, when they’re considering like digital events and digital spaces or events with a mixed reality sort of component that I think still today a lot of folks feel that those kinds of environments are quite sterile or cold, or lacking some sort of humanity that you get from physical events.

So something that we’ve all been focusing on is how can we use audio visual technology, music, art, virtual reality, augmented reality, to help show people that these spaces can be warm and human, and compassionate and connected. So that’s always been the challenges,

thinking about how can you create art experiences, installations, that help people realize that these digital spaces can be can be pretty marvelous.

I think it’s something that people started to feel a lot during the pandemic as well, when we could not physically meet, that you could find ways to use these digital technologies to find human connection. And so it’s just trying to remind people that just because we’ve gone back to having physical events, that we can still reap the benefits of those things.

So as an example, we’ve had some augmented reality like art installations where you’ve got a series of empty or appearingly empty pedestals. But when you’re looking through the right glasses or through the right app on your phone, that there are these marvelous, growing, animated digital art installations, like digital sculptures, and I think that kind of thing really captures people’s imagination. Something we’ve talked about doing is creating like a window between the digital and physical experience where people in the physical event are influencing the experience of the people in the digital space and vice versa, where you can be live streaming and capturing video from the physical event and projecting that into the digital space so that people around the world who are unable to attend for whatever reason, that you can really like lower the barriers to entry for people who feel like they’re participating.

And you can do the same the other direction as well, like capturing live feed video of all these little avatars running around in the metaverse and displaying that at the physical event where it feels like you’re really looking through a window between the digital and physical world in a way that really captures that social interaction that’s going on.

So I think art and music, art installations, and things that people can engage with to help bridge that social gap is something really fascinating and something that I think blockchain technology enables in a new way, and that a lot of people in the sort of blockchain industry are really focused on highlighting the positives of those sorts of installations.”

Article written by Dan Bockrath.

Your experts belong here

Every story in MarketScale Sports & Entertainment starts with a company putting its venue operators, production crews, and partnership teams on the record. Buyers are already reading this topic. The only question is whose experts they find.

Rights holders and partners back the operators they know, and coverage is how they get to know yours.

Book DemoSee how it works15 minutes, straight to a calendar.
B2B Weekly

The week in Sports & Entertainment, and sixteen other industries, every Monday.

Ten stories, one-line takes, five minutes. Free.

Sports & Entertainment: are you visible to AI?

Before they reach out, Sports & Entertainment buyers ask AI engines which vendors to trust. Explore how your experts, customers, and partners can become useful content for buyers and AI search.

Free Trial

You just read one Sports & Entertainment expert. Your company is full of them.

This article was produced through MarketScale. The same platform turns your venue operators, production crews, and partnership teams into the articles, video, and social content Sports & Entertainment buyers are searching for. Start a free trial and see it with your own people. For qualifying companies, no credit card, no demo required.

NPS +73 · 1,000+ creators · 38+ countries

What your free trial includes

Hands-on access to the MarketScale platform
Media requests to your crowd, remote recording, AI writing tools
No demo required. No credit card.
For qualifying companies. Company confirmation required.

More Sports & Entertainment Insights

Westmont Yard tied three new video boards to local sponsor partnerships

Westmont Yard tied three new video boards to local sponsor partnerships

Westmont Yard, a 2010-built indoor sports facility in Chicago's western suburbs, installed three video boards with Nevco Media Group and built the project around local sponsor partnerships that began with banners. Jen Gust of Westmont Yard says the facility is continuing to partner with Nevco at two of its other facilities.

  • 01Bought outright, a video scoreboard runs $15,000 to $150,000 or more before $2,000 to $10,000 of installation, by KeepTheScore's October 2026 pricing guide.
  • 02Sponsor-funded boards have a long record at schools: Daktronics says it has supported more than 1,400 schools since 2017 and that schools have funded $320 million in equipment through its program.

Oct 14, 2026

NWSL refreshes finances as teams 19 and 20 wait

NWSL refreshes finances as teams 19 and 20 wait

The NWSL has no firm date for awarding teams 19 and 20. Commissioner Jessica Berman wants to finish the season and refresh the league’s financial information first.

  • 01NWSL has set no deadline for awarding franchises 19 and 20, with expansion timing dependent on market readiness rather than a fixed schedule
  • 02The league will update its financial data after completing the 2026 season, which ownership bidders will review when evaluating expansion opportunities
  • 03Jessica Berman positioned 20 teams as a next milestone, not a maximum, citing precedent from the NFL, NBA and NHL which each have at least 30 franchises

Oct 9, 2026

Rice renames stadium in 20-year deal ahead of $120M renovation

Rice renames stadium in 20-year deal ahead of $120M renovation

Rice University renamed Rice Stadium as First Community Stadium under a 20-year deal with Houston's First Community Credit Union. The package also covers alumni banking, internships and branded cards. A $120 million renovation, expected to begin at the end of this season and continue through 2027, will cut capacity from 47,000 to 30,000 seats.

  • 01First Community signed for 20 years just before the $120M Gateway Project, which is expected to begin at the end of this season and continue through 2027 and will reduce capacity from 47,000 to 30,000. That suggests much of the deal could run in a renovated, smaller venue.
  • 02The naming deal also makes First Community the official financial institution of Rice Football, Rice Athletics and the Association of Rice Alumni, with internships, career services and branded cards attached. Rice describes it as a naming rights and campus collaboration agreement.
  • 03Rice is also pursuing a jersey patch sponsor and naming rights for other venues. George said Rice wants deals that make sense for the university as a whole.

Oct 7, 2026

Explore More Sports & Entertainment Insights

Read more expert perspectives from across Sports & Entertainment.

Browse Sports & Entertainment Hub

For B2B teams

Your experts could be publishing here

Stories like this one run on content MarketScale captures from real practitioners. See how your team's expertise becomes coverage in Sports & Entertainment and beyond.

Book a Demo

Or call us. No forms required. We pick up. 214-945-2512