Watch: McGraw-Hill Education Creates Game-Based Learning Simulations for Higher Education Course Materials
McGraw-Hill Education added more than 50 game-based learning simulations and scenario-based learning activities to digital course materials. Principles of Economics, Intro to Business, Marketing and College Success courses are some of the categories. Students can apply learning in “real-life” work scenarios.
Communication, decision-making and critical thinking scenarios simulate real experiences and allow students to practice solving more complex problems. “We’re committed to helping students build confidence applying what they’ve learned, and to providing instructors with richer, more nuanced student data.”
Dave McCool, CEO of Muzzy Lane. Hundreds more are in production for a 2019 release.