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Making Sports More Active in the Digital Age

The fans remember the highlights but the franchises remember the technology, data, and inventions that powered their season. Host Tyler Kern sits down with the innovators, leaders and founders that are taking sports into the future.   The world of sports is seeing a major transformation in the role of technology in competition. Will technology…

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Making Sports More Active in the Digital Age

The fans remember the highlights but the franchises remember the technology, data, and inventions that powered their season. Host Tyler Kern sits down with the innovators, leaders and founders that are taking sports into the future.

The world of sports is seeing a major transformation in the role of technology in competition.

Will technology enable us to unlock our full athletic potential, or will it actually be the method we use to play sports? A new organization is trying to marry those two ideas together.

Four pioneering companies in sports are joining forces to launch the International Association of Mixed Reality Sports (XRS). The focus of the new organization will be to promote physical activity by combining sports, technology and gaming.

On Thursday, Nov. 20, the International Association of Mixed Reality Sports (XRS) was publicly launched in Munich (GER), Helsinki (FIN) and Zurich (CH). Initiated in early October by the CEOs and founders of four pioneering companies in the rapidly growing industry, the world’s first association of its kind is meant to support and grow the meaning of mixed reality sports (XRS).

Host Tyler Kern will be sitting down with Markos Aristides Kern, Founder & CEO, Fun with Balls, Chairman of the Board, XRS Mixed Reality Sports Association, Dr. Raine Kajastila, CEO, Valo Motion, and Stephan Niedecken, Co-Founder, Sphery AG. Kern will dive into the issues they have seen in the world of eSports and mixed reality sports and how they want to address declining sports participation.

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Britain cleared the $110 billion Paramount-Warner deal. A March 2027 trial now sets the timeline.

Britain cleared the $110 billion Paramount-Warner deal. A March 2027 trial now sets the timeline.

The UK Competition and Markets Authority cleared Paramount Skydance's $110 billion acquisition of Warner Bros. Discovery at Phase 1 in August 2026, with 66 jurisdictions now approved. A US antitrust trial scheduled for March 2027 is the binding constraint on deal closure, set for June 2027, as state attorneys general and the Writers Guild challenge the merger.

  • 01Litigation in US District Court (trial March 2027) is the binding constraint on deal closure, not regulatory approvals from 66 jurisdictions
  • 02The merged company would become the largest distributor in the UK but faces competition from Universal, Disney, Sony, Netflix, Apple, and Amazon Prime
  • 03Deal closing is held until June 2027 pending resolution of suits filed by 12 state attorneys general and the Writers Guild of America

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Cvent's $1 billion AI bet aims to collapse the fragmented event tech stack into one platform

Cvent's $1 billion AI bet aims to collapse the fragmented event tech stack into one platform

Cvent has announced a $1 billion investment in AI-driven product development aimed at creating a cohesive platform for event and meeting management. The initiative seeks to streamline the current fragmented event technology stack. With a focus on AI, Cvent plans to introduce an integrated platform that simplifies and enhances the organization of events.

  • 01Cvent is investing $1 billion in AI-driven product development for a unified event management platform.
  • 02The initiative aims to simplify the fragmented event technology stack into a single solution.
  • 03Cvent's new platform focuses on integrating AI to enhance event and meeting management.

Aug 2, 2026

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Bradley Skinner has extensive experience in education, particularly in theater, where he teaches students the broad application of stage skills. He has previously served as a vice principal and values mentorship highly. Skinner has returned to teaching after various roles to continue inspiring students in the classroom.

  • 01Skills learned in theater have applications beyond the stage.
  • 02Mentorship plays a critical role in personal and professional development.
  • 03Returning to teaching allows deep engagement and influence on students.

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