Skip to content
MarketScale
‹ Back to Industries

Sports & Entertainment

The Cost of High-End Sports Fan Experiential Packages: Will It Price Out the Average Fan

The million-dollar question for sports teams in the present time is how to provide a premium experience without breaking the bank for fans! Sports teams are looking for ways to enhance the fan experience and increase revenue through fan experiential packages. Although the idea of a VIP experience may sound appealing, it begs the…

This story was produced through MarketScale. See how Sports & Entertainment teams put it to work with Events & Onsite Capture.

Share

The million-dollar question for sports teams in the present time is how to provide a premium experience without breaking the bank for fans! Sports teams are looking for ways to enhance the fan experience and increase revenue through fan experiential packages. Although the idea of a VIP experience may sound appealing, it begs the question of who is going to foot the bill? 

Elevate Sports Ventures (a company that provides sports and entertainment consulting services) has been hired by the ACC to help with this mission. They have started working on an initiative of creating new high-end ticket and experiential packages – intending to optimize fan experiences to maximize ticket revenue streams. Despite fan experiential packages giving the impression of being a positive initative, it seems as there is one challenge: to do so without pricing out the average fan. And that brings up the question: will such packages make sports events less accessible for the average fan? 

Elevate Sports Ventures has a ticketing arm, Dynamic Pricing Partners, that will work with the ACC to create efficiencies within ticket pricing, scaling, sales, and distribution. The objective is to build comprehensive pricing studies, and strategic action plans in order to ultimately maximize ticketing revenues for collegiate and professional sports teams. With dynamic pricing, the cost of tickets can fluctuate based on supply and demand. 

In addition, there is always the secondary market, where fans can buy and sell tickets to games they are unable to attend. Elevate Sports Ventures will become the ACC’s preferred secondary ticket market reseller. This could provide an additional revenue stream for the ACC while making tickets more accessible to fans who may be unable to purchase them at face value.

How will this whole initiative play out and how successful will this initiative be? 

According to industry expert Tod Caflisch, Founder of TechFoundry LLC, Elevate Sports will produce an independent report on the state of revenue at the conference and explore alternative ways to increase revenue beyond ticket sales. He expects the ACC to leverage these opportunities to improve revenue while avoiding significant ticket price increases. Here’s more of what he says.

Tod’s Thoughts

“Regarding the ACC hiring Elevate Sports Ventures to help with ticketing strategy. This may be a reaction to Clemson and Florida State wanting a bigger piece of the revenue pie. They believe, as they are the major draws in the conference, that they deserve a bigger share. maybe deservedly so. I think that’s why the ACC is bringing Elevate Sports on board to produce an independent report on the state of revenue at the conference. I believe they will also look into ways to generate higher revenue without ticketing, which is not surprising — especially if Clemson and Florida State jump conferences, and they’ll need data to attract other big name schools to backfill those lost teams.

What will be surprising is if they don’t look at other ways to generate more revenue, as there are quite a few out there as far as monetizing opportunities during their events. I believe they’ll be able to leverage existing and new corporate partnerships as well to improve the fan experience to avoid dramatically increasing ticket prices.

Currently, many schools are doing or planning capital projects to improve their stadiums and other facilities to up their fan experience, and improve recruiting in light of a lot of recent and future conference transitions. Getting a better handle on their ticket, and secondary market will help as well. By partnering with a service like StubHub, they’ll be able to keep track of the secondary market and have better insight into who is using their tickets, allow them to market to those ticket buyers and potentially adopt them for direct ticket sales – which they’re always looking to do and offer discounts and other opportunities that using scalpers don’t provide.”

Article written by Azam Saghir.

New to MarketScale?

MarketScale is the platform Sports & Entertainment companies use to turn their own experts into content like this. Want the short overview?

Free workspace

You just read one expert. Imagine publishing your whole team.

This article was produced through MarketScale. Create a free workspace and turn your own team's expertise into articles, video, and social posts. No credit card, no demo required.

NPS +73 · 1,000+ creators · 38+ countries

What you get, free

Your own MarketScale Studio workspace
One video edit a month, on us
AI writing, editing, and publishing tools
In-platform coaching to learn the system

More Sports & Entertainment Insights

Building Stadium Experiences for Everyone

Building Stadium Experiences for Everyone

At InfoComm 2026 in Las Vegas, Josh Barney, CEO of SEAT, discussed the evolving nature of stadium experiences. He emphasized the shift from sports-centric design to creating multi-purpose venues. This transformation aims to enhance audience engagement and cater to diverse entertainment demands.

  • 01Stadiums are evolving from sports-centric designs to multi-purpose venues.
  • 02Audience engagement is a key focus in modern stadium development.
  • 03The shift is influenced by a need to cater to diverse entertainment preferences.

Jun 26, 2026

USA’s perfect World Cup start and the business case behind the hype

USA’s perfect World Cup start and the business case behind the hype

The US Men's National Team achieved a perfect start by winning its first two matches in the 2026 World Cup as one of its co-hosts. This success has significant implications for sponsorship opportunities, hospitality sectors, and B2B demand in the sports-entertainment industry.

  • 01USMNT's perfect start in the 2026 World Cup.
  • 02Positive impact on sponsorship opportunities.
  • 03Increased B2B demand in sports-entertainment.

Jun 19, 2026

As World Cup arrives in the US, creator-access clauses reshape broadcast rights deals

As World Cup arrives in the US, creator-access clauses reshape broadcast rights deals

FIFA's broadcast strategy for the 2026 World Cup in the United States, Canada, and Mexico represents the most structurally complex rights package in the tournament's history. Deals now span over 220 territories, include a live-streaming partnership with YouTube, and formally embed creator access into rights frameworks for the first time. Meanwhile, Fox Sports' legacy deal — secured in 2015 for $485 million — has become what Observer describes as the broadcast bargain of the century, setting up dramatically higher price expectations in the next rights cycle.

  • 01FIFA secured broadcast agreements in over 220 territories, with a Dallas-based International Broadcast Centre distributing roughly 8,000 hours of additional non-live content, according to FIFA.
  • 02Fox Sports pays $485 million for US rights to a tournament Observer estimates is worth more than three times that figure — making it likely the last major sports broadcast deal secured at a deep discount.
  • 03FIFA's first-ever global creator programme and a preferred-platform deal with YouTube — allowing broadcasters to stream the first 10 minutes of every match plus select full games — mark a structural shift in how rights are packaged.

Jun 17, 2026

Explore More Sports & Entertainment Insights

Read more expert perspectives from across Sports & Entertainment.

Browse Sports & Entertainment Hub