Skip to content
‹ Back to IndustriesSports & Entertainment

Touchless Meetings & Cloud-based AV Ecosystems at InfoComm 2021

Hello everyone and welcome to Pro AV Today brought to you by MarketScale – I’m Ben Thomas. We’ve been working our way through our post-InfoComm 2021 hangover with a healthy dose of coffee and insights from the industry leaders we spoke to in Orlando. On today’s show we’re going to hear from Richard Sasson…

This story was produced through MarketScale. See how Sports & Entertainment teams put it to work with Events & Onsite Capture.

Promoted content from Pro AV Today on MarketScale.

·
Share

Free workspace

Turn your Sports & Entertainment expertise into content.

Record interviews, organize footage, and write with AI on a free trial of the MarketScale platform for qualifying companies. No demo required, no credit card.

Try it Free

Hello everyone and welcome to Pro AV Today brought to you by MarketScale – I’m Ben Thomas. We’ve been working our way through our post-InfoComm 2021 hangover with a healthy dose of coffee and insights from the industry leaders we spoke to in Orlando. On today’s show we’re going to hear from Richard Sasson from Crestron and Lex Peters the University of Southern California.

Richard discusses what people are looking for in AV solutions for the office in today’s environment. He also explains how supply chain issues have had an impact on the products that are being sourced and produced for the AV ecosystem.

Even before we were aware of COVID-19, Lex Peters and her team at USC set out to create a wholistic cloud-based AV ecosystem. The pandemic proved how truly valuable a tool like this can be in a variety of settings. We talked to Lex about the work that went into building this platform and the multitude of use-cases for this AV ecosystem.

Richard Sasson:

One of the really important things that came out of the pandemic was something that we have been working on for many years and have been promoting for many years – the concept of a no touch meeting.

And everyone was like: “Yeah, yeah, yeah, yeah, no touch meeting, it’s a nice, kind of cool idea.” Then the pandemic hit and they went: “Wait, you guys do no touch meeting. What does that mean? How come no one knows about?”

What we had been doing for many years was now something people really wanted to widely adopt. We’ve seen a huge, as everybody in the industry has, shift in meeting room designs and shift in video conferencing technology to more unified communications technology.

And we’re now selling (of course, we have been for many years) the concept of Teams rooms and Zoom rooms and items along those lines. And that part of our market has gone through the roof, which has brought with it as part of the industry has evolved and office space is gone a whole new direction, there’s a demand that a year and a half ago wasn’t there a year and a half ago.

Lex Peters:

We wanted to create a solution where we could fix problems for our users faster. So the idea was to be able to have the entire system be cloud based so that we can correct majority of the problems from our office and take way less time from classes. Our priority, of course, is the student students and the faculty and making sure that their teaching time and their learning time isn’t interrupted.”

How many times have you been in a meeting where somebody is like, OK, wait, let me just figure out this technology really quick, or they have to have a technician come in and all that? What better way to empower them than just to have a device that they can look at and recognize and be familiar with and just use it?

Cloud sharing like airplay, for example, people are used to airplay. Yeah similar solutions of being able to just share, maybe from your phone really quick and not taking away time from what people really want to communicate in their meetings or whatever settings with the technology, but just helping or have the technology assist them.

We want to ideally have the entire University under our same solution and just really unify that. So that’s our plan there. And then our other big project we’re looking for is a really cool esports arena. So that’s in the works right now. I can’t say too much about it, but that’s going to be really cool. There’s such a big world there that we have yet to jump into, so we’re super excited about that. And creating a cool atmosphere for the students there.

Where Does Female Participation in AV Stand After the Past Year?

Examining the “A” in AV Over IP

Pro AV Today

Part of this channel

Pro AV Today

Pro AV news, trends, and expert voices for the AV industry

Visit the channel

Your experts belong here

Every story in MarketScale Sports & Entertainment starts with a company putting its venue operators, production crews, and partnership teams on the record. Buyers are already reading this topic. The only question is whose experts they find.

Rights holders and partners back the operators they know, and coverage is how they get to know yours.

Book DemoSee how it works15 minutes, straight to a calendar.
B2B Weekly

The week in Sports & Entertainment, and sixteen other industries, every Monday.

Ten stories, one-line takes, five minutes. Free.

Sports & Entertainment: are you visible to AI?

Before they reach out, Sports & Entertainment buyers ask AI engines which vendors to trust. Explore how your experts, customers, and partners can become useful content for buyers and AI search.

Free Trial

You just read one Sports & Entertainment expert. Your company is full of them.

This article was produced through MarketScale. The same platform turns your venue operators, production crews, and partnership teams into the articles, video, and social content Sports & Entertainment buyers are searching for. Start a free trial and see it with your own people. For qualifying companies, no credit card, no demo required.

NPS +73 · 1,000+ creators · 38+ countries

What your free trial includes

Hands-on access to the MarketScale platform
Media requests to your crowd, remote recording, AI writing tools
No demo required. No credit card.
For qualifying companies. Company confirmation required.

More Sports & Entertainment Insights

How MLB, FIFA and Wimbledon decide who gets to overrule the camera

How MLB, FIFA and Wimbledon decide who gets to overrule the camera

Baseball rations two challenges per team, soccer keeps referees in charge, and Wimbledon handed line calls to the machine. Each choice moved risk rather than removing it. Companies automating decisions face the same questions: who triggers a review, who decides, and what happens in an outage.

  • 01Wimbledon swapped about 300 line judges for roughly 80 match assistants, and human error moved with them, to whoever held the off switch.
  • 02An overturn rate from a challenge system describes the cases people chose to contest. MLB's 52.2% spring-training figure measures player selection as much as umpire accuracy, a trap for any business dashboard built on appeals.
  • 03The fallback rule is part of the design: MLB writes down that an untracked pitch keeps the original call and the team keeps its challenge, and the NFL keeps a trained backup referee on each of its 17 crews.

Nov 15, 2026

MotoGP signs two-year ESPN media rights deal for U.S., Latin America

MotoGP signs two-year ESPN media rights deal for U.S., Latin America

MotoGP named ESPN its exclusive U.S. rights holder on linear networks for 2027 and 2028. A two-year deal gives sponsors and production teams a fixed U.S. partner to plan around, though only for two seasons.

  • 01ESPN gives MotoGP a two-year U.S. home for 2027 and 2028, succeeding Fox Sports, with MotoGP's current U.S. arrangement ending after the 2026 season.
  • 02A regional rights relationship can grow into a bigger territory: ESPN, which has carried MotoGP in Latin America since 2002, is expanding its rights to include exclusive U.S. coverage.
  • 03The open planning question for 2027: which ESPN networks carry each round, and how many go out live versus on same-day delay.

Nov 15, 2026

Sportico: NBA 2025-26 revenue $14.5B; teams got $13.7B

Sportico: NBA 2025-26 revenue $14.5B; teams got $13.7B

Sportico estimates the NBA made about $14.5 billion in 2025-26, with the 30 clubs taking in $13.7 billion, or $456 million apiece. Team revenue ranged from $895 million for Golden State to $339 million for Memphis, both after revenue sharing. Media-rights payouts rise about 7% a year on average. Local business—tickets, sponsorships and arena events—helps explain much of the gap between clubs.

  • 01Sportico estimates NBA teams’ combined revenue at $13.7B for 2025-26, versus $13.2B for MLB clubs in 2025.

Nov 14, 2026

Explore More Sports & Entertainment Insights

Read more expert perspectives from across Sports & Entertainment.

Browse Sports & Entertainment Hub

For B2B teams

Your experts could be publishing here

Stories like this one run on content MarketScale captures from real practitioners. See how your team's expertise becomes coverage in Sports & Entertainment and beyond.

Book a Demo

Or call us. No forms required. We pick up. 214-945-2512