Skip to content
MarketScale
‹ Back to IndustriesSports & Entertainment

How a TikTok Superstar and a Renowned Tech Entrepreneur Aim to Change the Creator Economy Forever

Web 3.0. The Metaverse. Monetization. Innovators & creators are excited, primed, and ready to take advantage of today’s technology. Still, the platforms that make content happen have the upper hand. One company, Joystick, aims to change all that. Michael Le and Robin DeFay, the Co-Founders of Joystick, joined Ben Thomas to cut through the…

This story was produced through MarketScale. See how Sports & Entertainment teams put it to work with Events & Onsite Capture.

Promoted content from Pro AV Today on MarketScale.

Share

Web 3.0. The Metaverse. Monetization. Innovators & creators are excited, primed, and ready to take advantage of today’s technology. Still, the platforms that make content happen have the upper hand. One company, Joystick, aims to change all that. Michael Le and Robin DeFay, the Co-Founders of Joystick, joined Ben Thomas to cut through the complexities and demonstrate how easy it can be or should be for people to take advantage of the opportunities these technologies possess.

Michael Le is a 22-year-old TikTok superstar and lifelong gamer. He is focused on innovation and loves discovering the next big thing. “When I saw the opportunity the internet and social media had for people to be able to follow their passions and make a career out of it, a lot of people were against it because it was something they weren’t aware of or understand fully. For me, I felt there was untapped potential.” Le believes the same explosion for growth that TikTok experienced he sees happening with Web 3 and gaming.

Gaming as a revenue stream is a proven model already, and Le and DeFay see unlimited growth potential. Their goal: break down the barriers for players in gaming and esports to allow anyone in the world to earn money, and make themselves a brand and a business for themselves utilizing Joystick.

Through a rental model, Joystick can acquire masses of assets in all the best and most popular games and let players rent them for a low, flat fee while keeping 100% of the revenue they generate. “So, it is better for the player, and it gives them more to build a foundation on top of; it’s a much more predictable revenue model for us as a business,” DeFay said. “And it’s also much easier to manage at scale.”

Pro AV Today

Part of this channel

Pro AV Today

Pro AV news, trends, and expert voices for the AV industry

Visit the channel

Sports & Entertainment: are you visible to AI?

Before they reach out, Sports & Entertainment buyers ask AI engines which vendors to trust. See how AI describes your company today, and where competitors show up instead.

Free workspace

You just read one Sports & Entertainment expert. Imagine publishing your whole team.

This article was produced through MarketScale. Create a free workspace and turn your own team's Sports & Entertainment expertise into the articles, video, and social content B2B marketing buyers in your industry are searching for. No credit card, no demo required.

NPS +73 · 1,000+ creators · 38+ countries

What you get, free

Your own MarketScale Studio workspace
One video edit a month, on us
AI writing, editing, and publishing tools
In-platform coaching to learn the system

More Sports & Entertainment Insights

room_13147

room_13147

Bradley Skinner has extensive experience in education, particularly in theater, where he teaches students the broad application of stage skills. He has previously served as a vice principal and values mentorship highly. Skinner has returned to teaching after various roles to continue inspiring students in the classroom.

  • 01Skills learned in theater have applications beyond the stage.
  • 02Mentorship plays a critical role in personal and professional development.
  • 03Returning to teaching allows deep engagement and influence on students.

Jul 21, 2026

Spain Won the World Cup. Here Is the $13 Billion B2B Story Behind It.

Spain Won the World Cup. Here Is the $13 Billion B2B Story Behind It.

Spain's victory in the 2026 FIFA World Cup at MetLife Stadium not only secured them the trophy but also highlighted a $13 billion B2B commercial success. Enterprises worldwide tapped into this global event to capture significant business attention, leveraging it as a massive B2B marketing opportunity.

  • 01The 2026 FIFA World Cup generated $13 billion in commercial returns.
  • 02Enterprises recognized the World Cup as a major B2B attention event.
  • 03Spain won the World Cup, enhancing their global sports profile.

Jul 20, 2026

Gaming investment hits 12-month high of $2.5B+ in Q2 2026, led by AI, AdTech, and hardware deals

Gaming investment hits 12-month high of $2.5B+ in Q2 2026, led by AI, AdTech, and hardware deals

In Q2 2026, gaming investments reach a 12-month high of over $2.5 billion. The surge is driven by significant deals in AI tools, AdTech, and hardware. Drake Star's report highlights the peak occurred over 96 financing rounds.

  • 01Gaming investments hit a 12-month high of $2.5 billion in Q2 2026.
  • 02AI tools and AdTech were the main drivers of large investment checks.
  • 03The peak investment period spanned 96 financing rounds.

Jul 16, 2026

Explore More Sports & Entertainment Insights

Read more expert perspectives from across Sports & Entertainment.

Browse Sports & Entertainment Hub

For B2B teams

Your experts could be publishing here

Stories like this one run on content MarketScale captures from real practitioners. See how your team's expertise becomes coverage in Sports & Entertainment and beyond.

Book a 15-minute demo

Or call us. No forms required. We pick up. 214-945-2512