Skip to content
‹ Back to IndustriesSports & Entertainment

Reshaping the VR Narrative in Amusement Parks with Bob Cooney

It is no longer uncommon to see a virtual reality experience in any number of entertainment or educational avenues. The technology has become more flexible and consumers have gained more experience with it, businesses are working VR experiences into their offerings. Amusement and theme parks are jumping in on the action as well. However, the…

This story was produced through MarketScale. See how Sports & Entertainment teams put it to work with Events & Onsite Capture.

·
Share
Reshaping the VR Narrative in Amusement Parks with Bob Cooney

Free workspace

Turn your Sports & Entertainment expertise into content.

Record interviews, organize footage, and write with AI on a free trial of the MarketScale platform for qualifying companies. No demo required, no credit card.

Try it Free

It is no longer uncommon to see a virtual reality experience in any number of entertainment or educational avenues. The technology has become more flexible and consumers have gained more experience with it, businesses are working VR experiences into their offerings.

Amusement and theme parks are jumping in on the action as well. However, the experiment is just that, with kinks to work out through trial and error.

“I think you need to know your audience, know your customer, know what they want and find an attraction that fits that narrative for that customer,” Bob Cooney, Virtual Reality Expert for RePlay Magazine said.

Unlike roller coasters, which are built to last unchanged for years, VR offers new flexibility for amusement parks, but finding out how frequently to mix in a new look is still a work in progress.

“I also think in the FEC (family entertainment center) industry, the average visit is three times per year,” Cooney said. “How much re-playability does it have to have?”

Other immersive options including esports have become popular in recent years as well, but the idea of competition is not for everyone or every family looking to spend a day out together, Cooney explained.

One thing Cooney would like to see more of is user testing to better define what customers want from these new experiences. Blending VR experiences into the larger attraction park world will continue be implemented on a case by case basis through providers and venues.

As of now though, the push for new immersive and interactive experiences continues.

Your experts belong here

Every story in MarketScale Sports & Entertainment starts with a company putting its venue operators, production crews, and partnership teams on the record. Buyers are already reading this topic. The only question is whose experts they find.

Rights holders and partners back the operators they know, and coverage is how they get to know yours.

Book DemoSee how it works15 minutes, straight to a calendar.
B2B Weekly

The week in Sports & Entertainment, and sixteen other industries, every Monday.

Ten stories, one-line takes, five minutes. Free.

Sports & Entertainment: are you visible to AI?

Before they reach out, Sports & Entertainment buyers ask AI engines which vendors to trust. Explore how your experts, customers, and partners can become useful content for buyers and AI search.

Free Trial

You just read one Sports & Entertainment expert. Your company is full of them.

This article was produced through MarketScale. The same platform turns your venue operators, production crews, and partnership teams into the articles, video, and social content Sports & Entertainment buyers are searching for. Start a free trial and see it with your own people. For qualifying companies, no credit card, no demo required.

NPS +73 · 1,000+ creators · 38+ countries

What your free trial includes

Hands-on access to the MarketScale platform
Media requests to your crowd, remote recording, AI writing tools
No demo required. No credit card.
For qualifying companies. Company confirmation required.

More Sports & Entertainment Insights

DAZN's Timberwolves deal puts 15 free games on KARE 11 for 1.5 million homes

DAZN's Timberwolves deal puts 15 free games on KARE 11 for 1.5 million homes

The Timberwolves, KARE 11 and DAZN will simulcast 15 Timberwolves games free over the air on KARE 11, reaching an estimated 1.5 million homes. Memphis got the same count on ABC24. Free broadcast TV could become a regular part of the streamer's local team rights deals.

  • 01Two NBA markets, one station group and the same 15-game count suggest free broadcast TV could become a regular part of how DAZN packages a team's local rights.
  • 02KARE 11 airs DAZN's full game production, talent included, so the station's own work shifts to promotion and pre- and postgame shows rather than producing the game.
  • 03The signal to watch is TEGNA naming more stations to carry the Grizzlies games across Tennessee, Mississippi, Arkansas and Kentucky. A similar extension in Minnesota's five-state territory would show the model scaling beyond one home-market station.

Oct 6, 2026

Stand-up Polska and what live comedy asks of ticketing

Stand-up Polska and what live comedy asks of ticketing

For operators running a busy calendar, the main test for a ticketing platform could be how well it handles a steady run of small on-sales.

  • 01For a fast-moving club calendar, platforms must keep up with events.
  • 02A ticketing deal counted in events describes how much work the platform does. It doesn't describe revenue: hundreds of club dates can sell fewer seats than a few arena nights.
  • 03When audiences discover a comedian online first, ticketing is the last step into a seat.

Oct 2, 2026

GameChanger adds tiered scorekeeping, highlight pages and club messaging for basketball

GameChanger adds tiered scorekeeping, highlight pages and club messaging for basketball

Clubs using GameChanger get a messaging tool that reaches all their teams at once.

  • 01The minimum stat effort is now just score and clock, which could mean more games get covered, though anything beyond the score still depends on a person until automatic stat capture arrives.
  • 02The milestone to watch is fully automatic stat tracking inside AutoStream. Once that works, nobody would need to sit at the scorer's table to get a box score on a streamed game.

Oct 2, 2026

Explore More Sports & Entertainment Insights

Read more expert perspectives from across Sports & Entertainment.

Browse Sports & Entertainment Hub

For B2B teams

Your experts could be publishing here

Stories like this one run on content MarketScale captures from real practitioners. See how your team's expertise becomes coverage in Sports & Entertainment and beyond.

Book a Demo

Or call us. No forms required. We pick up. 214-945-2512