Tag: VR
Virtual Reality is Transforming Agricultural Education
Students involved in Mississippi State University‘s (MSU) Future Growers Technology Initiative will be using 3-D virtual reality technology to navigate and increase their understanding of the high-risk aspects of the agriculture i
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The History of Theme Park Innovation: How Bold Roots Have Grown into Remarkable Experiences
The themed entertainment industry is one that knows how to leverage cutting-edge technology to deliver memorable experiences – but it didn’t reach its current heights without the willingness to take some bold leaps of faith.
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Advanced Automation: Enter the World of Simulations and VR in Robotics
The place: Webster, New York, home of Calvary Robotics and Christopher Grieve, Manager Simulations/VR, Lead Technical Artist, Sales & Marketing, at Calvary.
Will AR Devices Be Able to Replace Phones?
Future AR devices could allow you to work in the real world and access information you’d need from a tablet, but in a hands-free way.
CES: How 5G Is Poised to Shape Education in 2021
This MarketScale industry update saw host Daniel Litwin rewelcome special guest Kevin Hogan, host of MarketScale’s Remote Possibilities and edtech industry expert.
Assisted Reality Headset Breaks New Ground for Neuro Disabilities
VR has mostly been a first-person experience, but CognixionOne changes that.
Reimagining Surgery & Medical Education Through Virtual Reality
With many of the companies in the AR VR space being technology companies, it isn’t uncommon for these companies to push their technology instead of the use cases. Medical Realities is taking a different approach.
Why Data is the Real Value Behind VR
Stan Karpenko, Co-Founder & CTO at GiveVision knows this first hand. Dan Cui, Host, Spatial Perspectives, sat down with Karpenko to learn more about the true value of data.
Spatial Perspectives: A New Technology Series
Spatial Perspectives brings innovators and thought leaders to together to discuss their contributions and insights in the rapidly-evolving spatial reality arena.
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Simulation and VR Capabilities: CalTV
Simulations provide an illustrative opportunity to show how something looks and works before going into production. They’ve long been a tool for manufacturers and evolved dramatically with the introduction of virtual reality (VR).
Virtual Reality is a Natural Next Step in Remote Learning
In the midst of the fall term during the COVID-19 pandemic, some U.S. universities are continuing the shift to remote learning while other colleges are only allowing 40-60 percent of students on campus.
Creating Brand Stories To Be ‘Lived,’ Not Told
From Reebok to Nissan and Cirque du Soleil, this approach has attracted some retail and experience giants.
The Rise of Experiential Retail
Removing friction points in shopping and telling richer stories is key to delivering Integrated Brand Experiences.
Tailoring the AR Experience
With a need for retail that is less reliant on touch, creating immersive ways to test products has become stable stakes.
In Focus: A New Video Production Podcast
On the first episode of In Focus, Josh Brummett discusses the latest camera technology from Sony and Canon, the future of movie theaters, and the value of having a well-rounded background in the video industry.
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Can XR Save Themed Experiences in a Post-Pandemic World?
As reopening begins, every industry the world over is looking for ways to re-engage with customers in ways that deliver the same impactful, memorable experiences they were accustomed to before the COVID-19 pandemic began...
Retail Refined: Rebalancing the Physical vs. Digital Experience
Retail Refined is going live as host Melissa Gonzalez leads a panel of tech leaders that will explore the rebalancing of the physical and digital experience in the retail world.
Merging the Physical and Digital Worlds: Retail Refined
Melissa Gonzalez explores how the lines between the physical and digital worlds continue to merge thanks to the possibilities of computer vision.
Touchless Edge Technology is Shaping Retail & Advertising Engagement
In a world of a pandemic, social distancing, and contactless customer experiences, interactive touchscreens aren’t generating engagement. Brands shouldn’t count out interactive experiences. Haptic and touchless technology could be